Assassin’s Creed IV: Yo Hum Hum

xl_A_Creed_4_artwork_624_6This game is heavy. Not in the sense that the story is gripping and it sucks you in, but because of the amount of activities that are in the game. I’ll talk more about that later.

In Assassin’s Creed IV you play has a pirate who’s only goal in life is to become rich and not have to worry about anything else, but deciding how and when he wants to spend his endless pool of money. Think of it as a pirate version of the Ocean’s Trilogy. Sorta.

Now the story isn’t something that will keep you playing, though it does play as a nice backdrop for you to do all of your pirating. The game really throws you into everything. I found that it excelled in the beginning and had a slight drop in the middle, but picked up towards the end. The excitement of it all doesn’t nearly pick up as it did once I started playing, but it definitely made it worth dealing with the mid game slump. I did have an interest in doing the side quest during the beginning of the game, but the gameplay was too predictable and repetitive for it to keep my attention throughout the entire 10+ hours of time that I put into the game. For anyone who is a obsessed with attempting to complete everything 100%, there is much to be done here!

The combat is fun, especially since it lets you approach fights how you want to. I did wish the enemies got harder as the game went on. You can usually take out a group of enemies by tapping the counter button and then attacking to one hit kill them(in most cases). There were the “harder’ enemies who you couldn’t disarm, but first had to stun to do your combo to kill them. There were also “bruiser” enemies who you had to be behind them to hit them or catch them off guard after tripping them up. I kept thinking back to how the combat in the Batman Arkham games have been and how the difficulty in enemy combinations made for more exciting encounters. It was always rewarding when you dealt with a tough combination untouched. I wished this same feeling was in Assassin’s Creed IV. I could have always just used a smoke bomb to stun the crowd and kill them with the hidden blade. There are a sequences where you have to counter two opponents at the same time, but this honestly only happened about 4-6 times during the entire game.

The exploration portion of the game was fun, but then it became a chore to have to ride the ship from location to location to continue with the story. I know most people playing this game would like the ability to roam the world freely, it was welcomed, but I become tired of it half way through the game. I am glad that they implemented fast travel in the game to help with getting around. Piloting the ships aren’t all bad, the controls for them are nicely done and it is cool to get into ship battles, I don’t know why they didn’t turn this into a multiplayer feature. Seemed like it could be fun, especially if you were able to board the other players ship in an attempt to assassinate the enemy ship’s captain.

Though the game has problems, most of them are minor. This is a great game for the value you get out of it. Even if you just go through the story there is still a meaty chunk of game to play through. I’d recommend getting it if you’ve been following the series and was disappointed by Assassin’s Creed III as much as I was. If you liked the previous Assassin’s Creed, then of course give this one a try. If you can, pick it up for PS4, because you get some free additional content to play as Aveline from Assassin’s Creed III: Liberation for the PS Vita. It was fun playing as a different character once I was finished with the game. It’s brief, but enjoyable.

A good buy.

Enjoyed the read? Hated it?  Have anything to say about it? Feel free to leave comments and opinions below.

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